{"schemaVersion":1,"record":{"key":"mechanic/electronic-devices--family-g01","type":"mechanic","id":"electronic-devices--family-g01","lang":"en","title":"Handling the device","summary":"The player holds and aims a device at an object to act in the game world. The tool’s placement affects the information available.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/electronic-devices--family-g01/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/electronic-devices--family-g01.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/electronic-devices--family-g01.md","aliases":[],"tags":["Electronic devices in games","Device"],"sourceIds":["source-4e22a7f341a5d0ce"],"sources":[{"id":"source-4e22a7f341a5d0ce","title":"Subnautica","url":"https://store.steampowered.com/app/264710/","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"Devices: Computer; Smartphone; Terminal; Device."},{"id":"variants","title":"Variants","body":"### Variants and applications\n\n<a id=\"family-g01-variants\"></a>\n\n- Find and pick up. Rule: Get a device with new features or someone else's data. <a id=\"variant-g01-01\"></a>\n- Inspect the body. Rule: Find markings, serial number, connectors and signs of damage. <a id=\"variant-g01-02\"></a>\n- Unfold and open. Rule: Open the laptop, slide out the keyboard or rotate the screen to access... <a id=\"variant-g01-03\"></a>\n- Post to the world. Rule: Place the camera, sensor or laptop where it can work... <a id=\"variant-g01-04\"></a>\n- Hold when using. Rule: Keep your hands busy with the device and limit other character actions. <a id=\"variant-g01-05\"></a>\n- Pass it on to someone else. Rule: Give the device to an NPC or partner along with access and information. <a id=\"variant-g01-06\"></a>\n- Keep the device intact. Rule: Deliver fragile electronics avoiding water, shock or other damage. <a id=\"variant-g01-07\"></a>"},{"id":"context","title":"Context and limits","body":"Author's taxonomy of actions, task forms and end-to-end conditions for design. Categories overlap. References support individual families, not every variant."}],"relations":[],"placements":[{"catalogId":"electronic-devices","id":"family-g01","title":"Electronic devices in games","url":"https://gamemechanics.pro/en/mechanics/electronic-devices/#family-g01","categoryIds":["section-1"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Handling the device","description":"The player holds and aims a device at an object to act in the game world. The tool’s placement affects the information available.","image":{"src":"images/mechanics/subnautica-scanner.webp","width":1440,"height":810,"game":"Subnautica","sourceUrl":"https://store.steampowered.com/app/264710/","originalUrl":"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/264710/ss_e182b6b20bb797500f9f63c561586d920d44e37c.1920x1080.jpg?t=1777456112","credit":"Unknown Worlds Entertainment","rights":"© Unknown Worlds Entertainment. All rights reserved.","caption":"The scanner is ready to examine a target","alt":"Subnautica: the right hand holds a scanner displaying READY TO SCAN, facing a fish and the underwater environment.","markers":[{"x":68,"y":64,"label":"READY TO SCAN status display"},{"x":49,"y":54,"label":"An object in front of the instrument"}]},"tips":["Show the tool’s working distance and target area."],"examples":[{"title":"Subnautica","url":"https://store.steampowered.com/app/264710/"}]}},"endsAt":null,"provenance":"Original editorial design catalog consolidated from project discussions on 2026-10-20. Complete discussion item lists and contextual limitations are preserved; linked primary sources support specific techniques, not the entire classification. English translation was prepared with machine assistance and editorial review.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/electronic-devices"}}