{"schemaVersion":1,"record":{"key":"mechanic/education--family-56","type":"mechanic","id":"education--family-56","lang":"en","title":"Reflection and managing one's solution","summary":"The learner sets a goal, monitors the solution and compares the result with the plan, then adjusts the next approach.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/education--family-56/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/education--family-56.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/education--family-56.md","aliases":["Reflection and self-regulation"],"tags":["Educational games","Learning, feedback and assessment"],"sourceIds":["source-6666e9557756f7e1"],"sources":[{"id":"source-6666e9557756f7e1","title":"Opus Magnum","url":"https://store.steampowered.com/app/558990/","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"State goals before acting"},{"id":"variants","title":"Variants","body":"### Variants\n\n<a id=\"family-56-branch-1\"></a>\n\n- State goals before acting <a id=\"family-56-variant-1\"></a>\n- Predict difficulties <a id=\"family-56-variant-2\"></a>\n- Choose strategies <a id=\"family-56-variant-3\"></a>\n- Check intermediate results <a id=\"family-56-variant-4\"></a>\n- Detect ineffective strategies <a id=\"family-56-variant-5\"></a>\n- Request appropriate help <a id=\"family-56-variant-6\"></a>\n- Explain changed understanding <a id=\"family-56-variant-7\"></a>\n- Compare plans and execution <a id=\"family-56-variant-8\"></a>\n- Identify error sources <a id=\"family-56-variant-9\"></a>\n- Plan the next attempt <a id=\"family-56-variant-10\"></a>\n- Self-assess against criteria <a id=\"family-56-variant-11\"></a>\n- Decide when to finish <a id=\"family-56-variant-12\"></a>"},{"id":"example","title":"Design example","body":"Choose a method before trying and explain afterward what helped."},{"id":"context","title":"Context and limits","body":"A mechanic map for games with explicit learning goals, from first encounters with a topic to professional practice. It covers children, teenagers and adults; choose subject, difficulty, context and controls for the learner. Player actions, subject content, instructional support and assessment are distinct layers. Scores and game completion alone do not establish mastery or skill transfer."}],"relations":[],"placements":[{"catalogId":"education","id":"family-56","title":"Educational games","url":"https://gamemechanics.pro/en/mechanics/education/#family-56","categoryIds":["learning"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Reflection and self-regulation","description":"The learner sets a goal, monitors the solution and compares the result with the plan, then adjusts the next approach.","image":{"src":"images/mechanics/adventure-opus-magnum-01.webp","width":1440,"height":810,"game":"Opus Magnum","sourceUrl":"https://store.steampowered.com/app/558990/","originalUrl":"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/558990/ss_e395f88a023ad623f64a622d343eee17e1e6ea9d.1920x1080.jpg?t=1774910584","credit":"Zachtronics","rights":"Game imagery © its respective rights holders. Publisher-distributed Steam screenshot; all rights reserved. Excluded from MIT and CC BY 4.0.","caption":"Timeline commands control the mechanisms","alt":"Timeline commands control the mechanisms","markers":[{"x":31,"y":84,"label":"Command order on the timeline"},{"x":56,"y":46,"label":"Mechanism executes the programmed actions"}]},"tips":["Ask briefly why an approach was chosen before another attempt."],"examples":[{"title":"Opus Magnum","url":"https://store.steampowered.com/app/558990/"}]}},"endsAt":null,"provenance":"Educational reference expanded from all 64 families and 749 variants of the original children-education taxonomy, with original editorial additions dated 2026-10-20. Sources support specific methods and examples, not the entire classification or its effectiveness.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/education"}}