{"schemaVersion":1,"record":{"key":"mechanic/education--family-16","type":"mechanic","id":"education--family-16","lang":"en","title":"Encoding and representation changes","summary":"The learner maps symbols to meanings and translates a message into another representation.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/education--family-16/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/education--family-16.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/education--family-16.md","aliases":["Codes and representations"],"tags":["Educational games","Structures, logic and space"],"sourceIds":["source-f2edfe86ae520f9a"],"sources":[{"id":"source-f2edfe86ae520f9a","title":"Chants of Sennaar","url":"https://store.steampowered.com/app/1931770/","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"Decode symbolic messages"},{"id":"variants","title":"Variants","body":"### Variants\n\n<a id=\"family-16-branch-1\"></a>\n\n- Decode symbolic messages <a id=\"family-16-variant-1\"></a>\n- Encode a message <a id=\"family-16-variant-2\"></a>\n- Convert pictures to diagrams <a id=\"family-16-variant-3\"></a>\n- Convert diagrams to actions <a id=\"family-16-variant-4\"></a>\n- Convert text to models <a id=\"family-16-variant-5\"></a>\n- Read pictograms and legends <a id=\"family-16-variant-6\"></a>\n- Convert quantities to numbers and back <a id=\"family-16-variant-7\"></a>\n- Convert data to graphs <a id=\"family-16-variant-8\"></a>\n- Use conventional symbols <a id=\"family-16-variant-9\"></a>\n- Create a notation system <a id=\"family-16-variant-10\"></a>"},{"id":"example","title":"Design example","body":"Build a route from pictograms and then follow it."},{"id":"context","title":"Context and limits","body":"A mechanic map for games with explicit learning goals, from first encounters with a topic to professional practice. It covers children, teenagers and adults; choose subject, difficulty, context and controls for the learner. Player actions, subject content, instructional support and assessment are distinct layers. Scores and game completion alone do not establish mastery or skill transfer."}],"relations":[],"placements":[{"catalogId":"education","id":"family-16","title":"Educational games","url":"https://gamemechanics.pro/en/mechanics/education/#family-16","categoryIds":["logic"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Codes and representations","description":"The learner maps symbols to meanings and translates a message into another representation.","image":{"src":"images/mechanics/dialogue-chants-sennaar-01.webp","width":1440,"height":810,"crop":{"x":263,"y":338,"width":637,"height":450},"game":"Chants of Sennaar","sourceUrl":"https://store.steampowered.com/app/1931770/","originalUrl":"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1931770/ss_0c7b55a542bab74ccb3bbab18346c0f68296ebf4.1920x1080.jpg?t=1774006124","credit":"Rundisc / Focus Entertainment","rights":"Game imagery © its respective rights holders. Publisher-distributed Steam screenshot; all rights reserved. Excluded from MIT and CC BY 4.0.","caption":"A character speaks through unfamiliar glyphs","alt":"A character speaks through unfamiliar glyphs","markers":[{"x":38,"y":67,"label":"Understanding the reply requires interpreting the glyphs"}]},"tips":["Test understanding of the transformation in both directions."],"examples":[{"title":"Chants of Sennaar","url":"https://store.steampowered.com/app/1931770/"}]}},"endsAt":null,"provenance":"Educational reference expanded from all 64 families and 749 variants of the original children-education taxonomy, with original editorial additions dated 2026-10-20. Sources support specific methods and examples, not the entire classification or its effectiveness.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/education"}}