{"schemaVersion":1,"record":{"key":"mechanic/education--distributed-expertise","type":"mechanic","id":"education--distributed-expertise","lang":"en","title":"Distributed expertise and reciprocal teaching","summary":"Participants have different information or tools and must explain their part and combine knowledge to complete a shared task.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/education--distributed-expertise/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/education--distributed-expertise.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/education--distributed-expertise.md","aliases":["Distributed expertise"],"tags":["Educational games","Applied learning and evidence work"],"sourceIds":["source-909400af9fbfca32"],"sources":[{"id":"source-909400af9fbfca32","title":"Keep Talking and Nobody Explodes","url":"https://store.steampowered.com/app/341800/","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"Participants study different parts of a topic and combine their knowledge for a shared task."},{"id":"variants","title":"Variants","body":"### Variants\n\n<a id=\"distributed-expertise-variants\"></a>\n\n- Distribute different materials among participants <a id=\"distributed-expertise-1\"></a>\n- Prepare a short explanation of one’s part <a id=\"distributed-expertise-2\"></a>\n- Teach a rule to a partner through an example <a id=\"distributed-expertise-3\"></a>\n- Check understanding with a question rather than verbatim repetition <a id=\"distributed-expertise-4\"></a>\n- Combine information from different specialists <a id=\"distributed-expertise-5\"></a>\n- Swap areas of responsibility in the next round <a id=\"distributed-expertise-6\"></a>\n- Find a gap in the group’s explanation <a id=\"distributed-expertise-7\"></a>\n- Solve a task independently after a group discussion <a id=\"distributed-expertise-8\"></a>"},{"id":"example","title":"Design example","body":"Hypothetical expedition: each participant studies one sensor type and teaches the others before a shared mission."},{"id":"context","title":"Context and limits","body":"A mechanic map for games with explicit learning goals, from first encounters with a topic to professional practice. It covers children, teenagers and adults; choose subject, difficulty, context and controls for the learner. Player actions, subject content, instructional support and assessment are distinct layers. Scores and game completion alone do not establish mastery or skill transfer."}],"relations":[],"placements":[{"catalogId":"education","id":"distributed-expertise","title":"Educational games","url":"https://gamemechanics.pro/en/mechanics/education/#distributed-expertise","categoryIds":["applied-learning"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Distributed expertise","description":"Participants have different information or tools and must explain their part and combine knowledge to complete a shared task.","image":{"src":"images/mechanics/adventure-keep-talking-00.webp","width":1440,"height":810,"game":"Keep Talking and Nobody Explodes","sourceUrl":"https://store.steampowered.com/app/341800/","originalUrl":"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/341800/ss_55f22f9996c327c281d241ed09d43c74337d7e30.1920x1080.jpg?t=1699020889","credit":"Steel Crate Games","rights":"Game imagery © its respective rights holders. Publisher-distributed Steam screenshot; all rights reserved. Excluded from MIT and CC BY 4.0.","caption":"The defuser sees modules that must be described to an expert","alt":"The defuser sees modules that must be described to an expert","markers":[{"x":51,"y":50,"label":"Modules require exchanging precise information"}]},"tips":["Make knowledge exchange necessary and give everyone a meaningful role."],"examples":[{"title":"Keep Talking and Nobody Explodes","url":"https://store.steampowered.com/app/341800/"}]}},"endsAt":null,"provenance":"Educational reference expanded from all 64 families and 749 variants of the original children-education taxonomy, with original editorial additions dated 2026-10-20. Sources support specific methods and examples, not the entire classification or its effectiveness.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/education"}}