{"schemaVersion":1,"record":{"key":"mechanic/education--dialogue-training","type":"mechanic","id":"education--dialogue-training","lang":"en","title":"Dialogue practice and debrief","summary":"The learner solves a task through conversation, listening, replying and checking understanding, then reviewing the outcome.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/education--dialogue-training/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/education--dialogue-training.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/education--dialogue-training.md","aliases":["Dialogue practice"],"tags":["Educational games","Applied learning and evidence work"],"sourceIds":["source-3992177cb9c36d87"],"sources":[{"id":"source-3992177cb9c36d87","title":"Duolingo","url":"https://blog.duolingo.com/product-highlights/","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"Players conduct a conversation toward a specific task, check understanding and review the effects of their responses."},{"id":"variants","title":"Variants","body":"### Variants\n\n<a id=\"dialogue-training-variants\"></a>\n\n- Clarify another speaker’s goal with an open question <a id=\"dialogue-training-1\"></a>\n- Paraphrase what was heard to check understanding <a id=\"dialogue-training-2\"></a>\n- Choose a follow-up question from the previous answer <a id=\"dialogue-training-3\"></a>\n- Ask for a missing fact before giving advice <a id=\"dialogue-training-4\"></a>\n- Explain one rule to different audiences <a id=\"dialogue-training-5\"></a>\n- Notice a contradiction between two statements <a id=\"dialogue-training-6\"></a>\n- Return to a branch and compare another response <a id=\"dialogue-training-7\"></a>\n- Debrief a conversation against its goal and observable actions <a id=\"dialogue-training-8\"></a>"},{"id":"example","title":"Design example","body":"Hypothetical support desk: establish a user’s problem, clarify constraints and agree on a next step."},{"id":"context","title":"Context and limits","body":"A mechanic map for games with explicit learning goals, from first encounters with a topic to professional practice. It covers children, teenagers and adults; choose subject, difficulty, context and controls for the learner. Player actions, subject content, instructional support and assessment are distinct layers. Scores and game completion alone do not establish mastery or skill transfer."}],"relations":[],"placements":[{"catalogId":"education","id":"dialogue-training","title":"Educational games","url":"https://gamemechanics.pro/en/mechanics/education/#dialogue-training","categoryIds":["applied-learning"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Dialogue practice","description":"The learner solves a task through conversation, listening, replying and checking understanding, then reviewing the outcome.","image":{"src":"images/mechanics/duolingo-video-call.webp","width":1400,"height":800,"crop":{"x":150,"y":50,"width":1100,"height":700},"game":"Duolingo","sourceUrl":"https://blog.duolingo.com/product-highlights/","originalUrl":"https://storage.ghost.io/c/7a/33/7a33d0f4-927d-4fe8-a6bf-96131b5e76d4/content/images/2025/12/EN-DuolingoProductYIR-Video-Call-1.png","credit":"Duolingo, Inc.; official screenshot comparison of Video Call with Lily","rights":"Screenshots © their respective rights holders. Provided in the official guide or product article; all rights reserved. Excluded from MIT and CC BY 4.0.","caption":"Starting a call and ending it","alt":"Starting a call and ending it","markers":[{"x":23,"y":58,"label":"The button starts a conversation with Lily"},{"x":50,"y":84,"label":"A separate button ends the call"}]},"tips":["Review meaning and appropriateness alongside language form."],"examples":[{"title":"Duolingo","url":"https://blog.duolingo.com/product-highlights/"}]}},"endsAt":null,"provenance":"Educational reference expanded from all 64 families and 749 variants of the original children-education taxonomy, with original editorial additions dated 2026-10-20. Sources support specific methods and examples, not the entire classification or its effectiveness.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/education"}}