{"schemaVersion":1,"record":{"key":"mechanic/economy-exchange--t094","type":"mechanic","id":"economy-exchange--t094","lang":"en","title":"Ownership, rent and taxes","summary":"Ownership grants usage rights, rent limits their duration and taxation connects holding an asset to recurring payment.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/economy-exchange--t094/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/economy-exchange--t094.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/economy-exchange--t094.md","aliases":[],"tags":["Economy and exchange","Mechanics and variants"],"sourceIds":["source-96be186d8ada50a0","source-fe58c2bae6b207ff"],"sources":[{"id":"source-96be186d8ada50a0","title":"Factorio: Content","url":"https://www.factorio.com/game/content","verifiedAt":null},{"id":"source-fe58c2bae6b207ff","title":"Victoria 3","url":"https://store.steampowered.com/app/529340/","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"Ownership grants usage rights, rent limits their duration and taxation connects holding an asset to recurring payment."},{"id":"variants","title":"Variants","body":"### Mechanic variants\n\n<a id=\"t094-variants\"></a>\n\n- Purchases transfer long-term costs to an owner. <a id=\"t094-v1\"></a>\n- Rent lowers the initial cost of production access. <a id=\"t094-v2\"></a>\n- Taxes make an unused plot costly to hold. <a id=\"t094-v3\"></a>\n- Easements permit a specific use of another plot. <a id=\"t094-v4\"></a>"},{"id":"example","title":"Design example","body":"A port rents seasonal storage and preserves money for vehicles instead of buying the building.\n\nPrototype check: Test lease expiry with cargo inside so the rules for clearing the space are known beforehand."},{"id":"context","title":"Context and limits","body":"Economic rules connect production, allocation, commitments and exchange; prices should communicate scarcity and available alternatives. Each overview separates player actions, state changes and alternative rules. Examples are hypothetical design scenarios, not claims about a named game. A prototype check states an observable question for the next iteration. Existing detailed references remain separately linked from the direction map."}],"relations":[],"placements":[{"catalogId":"economy-exchange","id":"t094","title":"Economy and exchange","url":"https://gamemechanics.pro/en/mechanics/economy-exchange/#t094","categoryIds":["mechanics"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Ownership, rent and taxes","description":"Ownership grants usage rights, rent limits their duration and taxation connects holding an asset to recurring payment.","image":{"src":"images/mechanics/priority-victoria3-06.webp","width":1440,"height":810,"crop":{"x":0,"y":75,"width":600,"height":713},"game":"Victoria 3","sourceUrl":"https://store.steampowered.com/app/529340/","originalUrl":"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/529340/67b8a722d24c05abe47444df64ad6201f893678d/ss_67b8a722d24c05abe47444df64ad6201f893678d.1920x1080.jpg?t=1791467998","credit":"Paradox Development Studio / Paradox Interactive","rights":"Game imagery © its respective rights holders. Publisher-distributed Steam screenshot; all rights reserved. Excluded from MIT and CC BY 4.0.","caption":"Tax revenue within the national budget","alt":"Tax revenue within the national budget","markers":[{"x":17,"y":38,"label":"Selected taxation level"},{"x":18,"y":50,"label":"Revenue from consumption taxes"}]},"tips":["Separate ownership rights from recurring upkeep costs."],"examples":[{"title":"Victoria 3","url":"https://store.steampowered.com/app/529340/"}]}},"endsAt":null,"provenance":"Original bilingual editorial overviews authored for gamemechanics.pro on 2026-10-20 and reviewed on 2026-10-21. Scenarios are hypothetical design examples; prototype checks describe work to perform, not completed playtests. Primary sources support the stated techniques and implementation context, not every proposed variant.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/economy-exchange"}}