{"schemaVersion":1,"record":{"key":"mechanic/drawing--family-g01","type":"mechanic","id":"drawing--family-g01","lang":"en","title":"Creativity and Personalization","summary":"The image becomes an independent result or appearance of the game object.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/drawing--family-g01/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/drawing--family-g01.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/drawing--family-g01.md","aliases":[],"tags":["Drawing","Mechanics catalog"],"sourceIds":["source-ca5c85f87300c89a","source-7ae1cbe0c8fdb44e","source-46d3299b79dc627d","source-65e5ba080294a528"],"sources":[{"id":"source-ca5c85f87300c89a","title":"SuchArt: Creative Space","url":"https://store.steampowered.com/app/1469280/SuchArt/","verifiedAt":null},{"id":"source-7ae1cbe0c8fdb44e","title":"Drawful: series rules","url":"https://www.jackboxgames.com/blog/fun-multiplayer-drawing-games-you-need-to-play","verifiedAt":null},{"id":"source-46d3299b79dc627d","title":"Draw a Stickman: EPIC","url":"https://store.steampowered.com/app/248650/Draw_a_Stickman_EPIC/","verifiedAt":null},{"id":"source-65e5ba080294a528","title":"Chicory: A Colorful Tale","url":"https://store.steampowered.com/app/1123450/","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"The image becomes an independent result or appearance of the game object."},{"id":"variants","title":"Variants","body":"### Variants and applications\n\n<a id=\"family-g01-variants\"></a>\n\n- Free drawing. Rule: Create your own image without a required sample; the result is saved and available for viewing. Criteria: Free goal. Example status: With example. <a id=\"variant-d001\"></a>\n- Drawing on the topic. Rule: Convey a given object, situation or concept with your own drawing. Criterion: The meaning of the image. Example status: With example. <a id=\"variant-d002\"></a>\n- Character drawing. Rule: Draw a hero who then appears in the game world. Criterion: Created image. Example status: With example. <a id=\"variant-d003\"></a>\n- Design of the item. Rule: Draw a pattern, emblem or appearance of the item being used. Criterion: Created image. Example status: Design pattern. <a id=\"variant-d004\"></a>\n- Environment painting. Rule: Leave your own images on walls, floors and other surfaces of the world. Criterion: Created image. Example status: With example. <a id=\"variant-d005\"></a>\n- Level drawing. Rule: Draw the geometry of the level, which the game transforms into space available for passage. Criterion: Passability of the level. Example status: Design pattern. <a id=\"variant-d006\"></a>\n- Creating a repeatable pattern. Rule: Draw a module and make up an ornament or covering from its repetitions. Criterion: Composition. Example status: Design pattern. <a id=\"variant-d007\"></a>\n- Composition from your own drawings. Rule: Draw individual elements and assemble them into a complete scene. Criterion: Composition. Example status: Design pattern. <a id=\"variant-d008\"></a>"},{"id":"context","title":"Context and limits","body":"The author's working classification of mechanics in which the player creates or changes an image, line, outline or stroke, and the game uses the result. Does not claim to be a closed universal list. Catalog unit: player action, drawing interpretation and result. Related options are separated when the rule or outcome criterion changes. A design pattern means that the specific game example in that directory is untested; This is not a statement about the primacy, prevalence or absence of such games."}],"relations":[],"placements":[{"catalogId":"drawing","id":"family-g01","title":"Drawing","url":"https://gamemechanics.pro/en/mechanics/drawing/#family-g01","categoryIds":["section-1"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Creativity and Personalization","description":"The image becomes an independent result or appearance of the game object.","image":{"src":"images/mechanics/interface-chicory-05.webp","width":1440,"height":812,"game":"Chicory: A Colorful Tale","sourceUrl":"https://store.steampowered.com/app/1123450/","originalUrl":"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1123450/ss_c972c1518fa981a619b5487b35f513d453392242.1920x1080.jpg?t=1783360001","credit":"Wishes Ultd. / Greg Lobanov / Alexis Dean-Jones / Lena Raine / Madeline Berger / A Shell in the Pit / Finji","rights":"© Wishes Ultd. / Greg Lobanov / Alexis Dean-Jones / Lena Raine / Madeline Berger / A Shell in the Pit / Finji. All rights reserved. Excluded from MIT and CC BY 4.0.","caption":"Chicory: creating a custom T-shirt design","alt":"Chicory: creating a custom T-shirt design","markers":[{"x":48,"y":49,"label":"The drawing becomes an item’s design"}]},"tips":["Let players save their drawing and see it in the game world."],"examples":[{"title":"Chicory: A Colorful Tale","url":"https://store.steampowered.com/app/1123450/"}]}},"endsAt":null,"provenance":"Original editorial design catalog consolidated from project discussions on 2026-10-20. Complete discussion item lists and contextual limitations are preserved; linked primary sources support specific techniques, not the entire classification. English translation was prepared with machine assistance and editorial review.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/drawing"}}