{"schemaVersion":1,"record":{"key":"mechanic/dialogue--family-arguments","type":"mechanic","id":"dialogue--family-arguments","lang":"en","title":"Argumentation and debate","summary":"The player connects claims with reasons to build an argument or identify a contradiction.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/dialogue--family-arguments/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/dialogue--family-arguments.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/dialogue--family-arguments.md","aliases":[],"tags":["Dialogue","Game rules"],"sourceIds":["source-35e125772539de82"],"sources":[{"id":"source-35e125772539de82","title":"L.A. Noire","url":"https://store.steampowered.com/manual/110800/","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"The player selects reasons and connections between statements to construct an argument or find a contradiction."},{"id":"variants","title":"Variants","body":"### Variants and applications\n\n<a id=\"family-arguments-variants\"></a>\n\n- Formulating a thesis. Rule: The player chooses a statement that he must justify in conversation. <a id=\"variant-arguments-01\"></a>\n- Selection of base. Rule: Facts, principles or evidence related to it are selected for the thesis. <a id=\"variant-arguments-02\"></a>\n- Logical chain. Rule: Several intermediate conclusions must be connected into a consistent proof. <a id=\"variant-arguments-03\"></a>\n- Refutation of the premise. Rule: The player challenges the underlying fact or assumption of the interlocutor's argument. <a id=\"variant-arguments-04\"></a>\n- Refutation of the conclusion. Rule: The player shows that the stated reasons do not lead to the stated result. <a id=\"variant-arguments-05\"></a>\n- Counterexample. Rule: One relevant case is enough to limit or destroy a general statement. <a id=\"variant-arguments-06\"></a>\n- Burden of proof. Rule: Rules specify who must confirm which statement to advance the argument. <a id=\"variant-arguments-07\"></a>\n- Win according to audience criteria. Rule: Success is assessed by a court, jury, public or other party with its own criteria. <a id=\"variant-arguments-08\"></a>"},{"id":"context","title":"Context and limits","body":"Author's working taxonomy compiled for this request. Titles are descriptive; sources confirm individual principles and examples, and not the entire list."}],"relations":[],"placements":[{"catalogId":"dialogue","id":"family-arguments","title":"Dialogue","url":"https://gamemechanics.pro/en/mechanics/dialogue/#family-arguments","categoryIds":["section-2"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Argumentation and debate","description":"The player connects claims with reasons to build an argument or identify a contradiction.","image":{"src":"images/mechanics/la-noire-notebook-manual.webp","width":1362,"height":1067,"crop":{"x":0,"y":240,"width":650,"height":460},"game":"L.A. Noire","sourceUrl":"https://store.steampowered.com/manual/110800/","originalUrl":"https://store.steampowered.com/manual/110800/#page=7","credit":"Team Bondi / Rockstar Games; notebook screenshot from the official PC manual, PDF page 7","rights":"Screenshots © their respective rights holders. Provided in the official guide or product article; all rights reserved. Excluded from MIT and CC BY 4.0.","caption":"Checking a claim through Review Evidence","alt":"Checking a claim through Review Evidence","markers":[{"x":29,"y":55,"label":"Review the evidence before challenging a claim"}]},"tips":["Make the connection between claim, evidence and conclusion clear."],"examples":[{"title":"L.A. Noire","url":"https://store.steampowered.com/manual/110800/"}]}},"endsAt":null,"provenance":"Original editorial design catalog consolidated from project discussions on 2026-10-20. Complete discussion item lists and contextual limitations are preserved; linked primary sources support specific techniques, not the entire classification. English translation was prepared with machine assistance and editorial review.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/dialogue"}}