{"schemaVersion":1,"record":{"key":"mechanic/dialogue--family-accessibility","type":"mechanic","id":"dialogue--family-accessibility","lang":"en","title":"Accessibility and reading controls","summary":"Reading controls and alternative inputs provide access to dialogue content and interaction.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/dialogue--family-accessibility/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/dialogue--family-accessibility.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/dialogue--family-accessibility.md","aliases":[],"tags":["Dialogue","Interface and accessibility"],"sourceIds":["source-3992177cb9c36d87"],"sources":[{"id":"source-3992177cb9c36d87","title":"Duolingo","url":"https://blog.duolingo.com/product-highlights/","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"Reading and alternative input settings provide access to content and conversation control."},{"id":"variants","title":"Variants","body":"### Variants and applications\n\n<a id=\"family-accessibility-variants\"></a>\n\n- Text display speed. Rule: The player adjusts the pace of appearance of symbols or shows the entire dialogue line at once. <a id=\"variant-accessibility-01\"></a>\n- Manual and automatic continuation. Rule: Switching of dialogue lines occurs on command or automatically after reading and voicing. <a id=\"variant-accessibility-02\"></a>\n- Skip reading. Rule: Already known remarks can be accelerated separately from new text and solutions. <a id=\"variant-accessibility-03\"></a>\n- Setting timers. Rule: The player increases the selection time, pauses it, or disables the limitation. <a id=\"variant-accessibility-04\"></a>\n- Subtitles and speaker identification. Rule: Text, name and significant audio signals remain distinguishable without relying on hearing. <a id=\"variant-accessibility-05\"></a>\n- An alternative to voice input. Rule: A semantic answer can be conveyed by a button, text or other accessible method. <a id=\"variant-accessibility-06\"></a>\n- Accessible navigation. Rule: Select, read and log support keyboard, controller and assistive technologies. <a id=\"variant-accessibility-07\"></a>\n- Reduced memory load. Rule: The game provides retelling, reinforcement of facts, or access to information while answering. <a id=\"variant-accessibility-08\"></a>"},{"id":"context","title":"Context and limits","body":"Author's working taxonomy compiled for this request. Titles are descriptive; sources confirm individual principles and examples, and not the entire list."}],"relations":[],"placements":[{"catalogId":"dialogue","id":"family-accessibility","title":"Dialogue","url":"https://gamemechanics.pro/en/mechanics/dialogue/#family-accessibility","categoryIds":["section-4"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Accessibility and reading controls","description":"Reading controls and alternative inputs provide access to dialogue content and interaction.","image":{"src":"images/mechanics/duolingo-video-call.webp","width":1400,"height":800,"crop":{"x":905,"y":335,"width":350,"height":410},"game":"Duolingo","sourceUrl":"https://blog.duolingo.com/product-highlights/","originalUrl":"https://storage.ghost.io/c/7a/33/7a33d0f4-927d-4fe8-a6bf-96131b5e76d4/content/images/2025/12/EN-DuolingoProductYIR-Video-Call-1.png","credit":"Duolingo, Inc.; official screenshot comparison of Video Call with Lily","rights":"Screenshots © their respective rights holders. Provided in the official guide or product article; all rights reserved. Excluded from MIT and CC BY 4.0.","caption":"A captions control in a voice conversation","alt":"A captions control in a voice conversation","markers":[{"x":85,"y":84,"label":"CC provides text alongside the spoken dialogue"}]},"tips":["Captions and alternative inputs should preserve meaning and control."],"examples":[{"title":"Duolingo","url":"https://blog.duolingo.com/product-highlights/"}]}},"endsAt":null,"provenance":"Original editorial design catalog consolidated from project discussions on 2026-10-20. Complete discussion item lists and contextual limitations are preserved; linked primary sources support specific techniques, not the entire classification. English translation was prepared with machine assistance and editorial review.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/dialogue"}}