{"schemaVersion":1,"record":{"key":"mechanic/detective--family-26","type":"mechanic","id":"detective--family-26","lang":"en","title":"Reporting and explaining events","summary":"The player combines findings into a coherent account and separates established facts from likely and unknown claims.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/detective--family-26/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/detective--family-26.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/detective--family-26.md","aliases":[],"tags":["Detective games","Conclusions, argument and assistance"],"sourceIds":["source-090ee83445744667"],"sources":[{"id":"source-090ee83445744667","title":"The Operator","url":"https://store.steampowered.com/app/1771980/","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"The player combines findings into a coherent account and separates established facts from likely and unknown claims."},{"id":"variants","title":"Variants","body":"### Variants\n\n<a id=\"family-26-branch-1\"></a>\n\n- Account assembly: arrange established events into an explanatory sequence. <a id=\"family-26-variant-1\"></a>\n- Source support: attach a supporting record to each claim. <a id=\"family-26-variant-2\"></a>\n- Knowledge limits: mark unresolved details and confidence without invented precision. <a id=\"family-26-variant-3\"></a>"},{"id":"example","title":"Design example","body":"A report establishes the route and parcel substitution, while the organizer remains unknown. The game preserves that gap explicitly."},{"id":"context","title":"Context and limits","body":"A working map of detective design: 32 families and 96 variants. The core loop is to find information, form a hypothesis, test it and explain a conclusion. Answer formats, hints and investigation structure are treated separately. Families overlap, design examples are hypothetical, and released-game examples cite primary sources without revealing case solutions."}],"relations":[],"placements":[{"catalogId":"detective","id":"family-26","title":"Detective games","url":"https://gamemechanics.pro/en/mechanics/detective/#family-26","categoryIds":["conclusions"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Reporting and explaining events","description":"The player combines findings into a coherent account and separates established facts from likely and unknown claims.","image":{"src":"images/mechanics/narrative-the-operator-07.webp","width":1440,"height":810,"game":"The Operator","sourceUrl":"https://store.steampowered.com/app/1771980/","originalUrl":"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1771980/ss_dfe43e63fd32175c7db4631a6e58cccaa4848138.1920x1080.jpg?t=1778485297","credit":"Bureau 81 / Bureau 81 / indienova","rights":"© Bureau 81 / Bureau 81 / indienova. All rights reserved.","caption":"A final report beside a photograph and evidence","alt":"A final report beside a photograph and evidence","markers":[{"x":57,"y":57,"label":"The report assembles findings into a testable explanation"}]},"tips":["Mark proven facts, probable links and unknowns in the report."],"examples":[{"title":"The Operator","url":"https://store.steampowered.com/app/1771980/"}]}},"endsAt":null,"provenance":"Original editorial taxonomy authored for gamemechanics.pro on 2026-10-19. Primary developer and publisher sources support specific released-game examples, not the whole classification; design examples are hypothetical.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/detective"}}