{"schemaVersion":1,"record":{"key":"mechanic/children--sensory-materials","type":"mechanic","id":"children--sensory-materials","lang":"en","title":"Sensory material play","summary":"Players explore changes in shape, surface, sound and mixing through physical or digital toys.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/children--sensory-materials/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/children--sensory-materials.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/children--sensory-materials.md","aliases":[],"tags":["Children’s games","Toys, imagination and everyday scenes"],"sourceIds":["source-ba1f99d5c671bdaa"],"sources":[{"id":"source-ba1f99d5c671bdaa","title":"Claybook","url":"https://store.steampowered.com/app/661920/","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"Players explore changes in shape, surface, sound and mixing through physical or digital toys."},{"id":"variants","title":"Variants","body":"### Variants\n\n<a id=\"sensory-materials-variants\"></a>\n\n- Pour a material into containers of different shapes <a id=\"sensory-materials-1\"></a>\n- Knead and stretch a pliable material <a id=\"sensory-materials-2\"></a>\n- Make impressions with different tools <a id=\"sensory-materials-3\"></a>\n- Mix colors and observe the resulting shade <a id=\"sensory-materials-4\"></a>\n- Send water through self-made channels <a id=\"sensory-materials-5\"></a>\n- Change a surface texture <a id=\"sensory-materials-6\"></a>\n- Compare sounds made by touching different materials <a id=\"sensory-materials-7\"></a>\n- Break down and rebuild a temporary shape <a id=\"sensory-materials-8\"></a>"},{"id":"example","title":"Design example","body":"Hypothetical sandbox: fill molds and observe how water changes the structures."},{"id":"context","title":"Context and limits","body":"An action map for children’s digital, board, active and mixed games. An instructional goal is optional: children can invent stories, explore toys, compete or enjoy play itself. Select age suitability, reading demands, controls and pace separately; different implementations can suit different ages. Learning tasks and instructional support have their own reference."}],"relations":[],"placements":[{"catalogId":"children","id":"sensory-materials","title":"Children’s games","url":"https://gamemechanics.pro/en/mechanics/children/#sensory-materials","categoryIds":["play"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Sensory material play","description":"Players explore changes in shape, surface, sound and mixing through physical or digital toys.","image":{"src":"images/mechanics/general-claybook-00.webp","width":1440,"height":810,"game":"Claybook","sourceUrl":"https://store.steampowered.com/app/661920/","originalUrl":"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/661920/ss_18f83aac47406c5c996cfaa3958844aa0a1bcb8c.1920x1080.jpg?t=1615367716","credit":"Second Order / Second Order","rights":"Game imagery © its respective rights holders. Publisher-distributed screenshot from Steam; all rights reserved. Excluded from MIT and CC BY 4.0.","caption":"The virtual world consists of deformable material","alt":"The virtual world consists of deformable material","markers":[{"x":38,"y":59,"label":"Three-dimensional shapes form the deformable scene"}]},"tips":["Make material differences apparent through shape, motion and sound."],"examples":[{"title":"Claybook","url":"https://store.steampowered.com/app/661920/"}]}},"endsAt":null,"provenance":"Play-focused selection adapted from the original children-education taxonomy, with original editorial additions dated 2026-10-20. Developer sources support specific examples, not the entire classification.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/children"}}