{"schemaVersion":1,"record":{"key":"mechanic/children--care-routines","type":"mechanic","id":"children--care-routines","lang":"en","title":"Character care and everyday routines","summary":"Players notice a character’s state, choose a care action and observe its result.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/children--care-routines/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/children--care-routines.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/children--care-routines.md","aliases":[],"tags":["Children’s games","Toys, imagination and everyday scenes"],"sourceIds":["source-8a1fcae563bb4232","source-12394e8203bade5f"],"sources":[{"id":"source-8a1fcae563bb4232","title":"Sago Mini World: toys and play situations","url":"https://sagomini.com/world/","verifiedAt":null},{"id":"source-12394e8203bade5f","title":"Wobbledogs","url":"https://store.steampowered.com/app/1424330/","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"Players notice a character’s state, choose a care action and observe its result."},{"id":"variants","title":"Variants","body":"### Variants\n\n<a id=\"care-routines-variants\"></a>\n\n- Feed a character with chosen food <a id=\"care-routines-1\"></a>\n- Bathe and dry a character <a id=\"care-routines-2\"></a>\n- Settle a character to sleep and change the lighting <a id=\"care-routines-3\"></a>\n- Choose an object for an expressed need <a id=\"care-routines-4\"></a>\n- Take a pet along a chosen walking route <a id=\"care-routines-5\"></a>\n- Tidy up after shared play <a id=\"care-routines-6\"></a>\n- Switch the character providing care <a id=\"care-routines-7\"></a>\n- Resume an everyday scene from its saved state <a id=\"care-routines-8\"></a>"},{"id":"example","title":"Design example","body":"Hypothetical pet home: choose food, play together and prepare a sleeping space."},{"id":"context","title":"Context and limits","body":"An action map for children’s digital, board, active and mixed games. An instructional goal is optional: children can invent stories, explore toys, compete or enjoy play itself. Select age suitability, reading demands, controls and pace separately; different implementations can suit different ages. Learning tasks and instructional support have their own reference."}],"relations":[],"placements":[{"catalogId":"children","id":"care-routines","title":"Children’s games","url":"https://gamemechanics.pro/en/mechanics/children/#care-routines","categoryIds":["play"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Character care and everyday routines","description":"Players notice a character’s state, choose a care action and observe its result.","image":{"src":"images/mechanics/general-wobbledogs-07.webp","width":1440,"height":809,"game":"Wobbledogs","sourceUrl":"https://store.steampowered.com/app/1424330/","originalUrl":"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1424330/ss_7c1d0feb4ba10ec0ac38869239c7e4f8f33fc456.1920x1080.jpg?t=1783596978","credit":"Animal Uprising / Secret Mode","rights":"Game imagery © its respective rights holders. Publisher-distributed screenshot from Steam; all rights reserved. Excluded from MIT and CC BY 4.0.","caption":"A pet’s condition connects feeding and rest","alt":"A pet’s condition connects feeding and rest","markers":[{"x":22,"y":88,"label":"Meters show the selected pet’s needs"},{"x":56,"y":63,"label":"A pet interacts with food"}]},"tips":["Connect a caring action to an observable condition and a clear result."],"examples":[{"title":"Wobbledogs","url":"https://store.steampowered.com/app/1424330/"}]}},"endsAt":null,"provenance":"Play-focused selection adapted from the original children-education taxonomy, with original editorial additions dated 2026-10-20. Developer sources support specific examples, not the entire classification.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/children"}}