{"schemaVersion":1,"record":{"key":"mechanic/boss-fight-atlas--boss-survival-phase","type":"mechanic","id":"boss-fight-atlas--boss-survival-phase","lang":"en","title":"Survival phase","summary":"The player must endure a threat interval before the normal objective resumes.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/boss-fight-atlas--boss-survival-phase/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/boss-fight-atlas--boss-survival-phase.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/boss-fight-atlas--boss-survival-phase.md","aliases":[],"tags":["Boss fights","Structure and readability"],"sourceIds":["source-042051634857bf43","source-f010a26e310cc992","source-6f134fab3b095acb","source-94a54725f928e258","source-0b6cb2338c4ebaaa","source-945019fe5d82d809","source-0b0aa37f1d6edbc8","source-f4d567dad05103df"],"sources":[{"id":"source-042051634857bf43","title":"Boss Fight Atlas: Survival phase (RU)","url":"https://polyakovin.github.io/boss-fight-atlas/ru/mechanics/survival-phase/","verifiedAt":null},{"id":"source-f010a26e310cc992","title":"Boss Fight Atlas: Survival phase (EN)","url":"https://polyakovin.github.io/boss-fight-atlas/en/mechanics/survival-phase/","verifiedAt":null},{"id":"source-6f134fab3b095acb","title":"Kuro finale · Ori and the Blind Forest","url":"https://www.youtube.com/watch?v=Kx9DPTIDB_0&t=1s","verifiedAt":null},{"id":"source-94a54725f928e258","title":"Sans · Undertale","url":"https://www.youtube.com/watch?v=tHEmhVp1uAE&t=1596s","verifiedAt":null},{"id":"source-0b6cb2338c4ebaaa","title":"Perfect Alexander · Final Fantasy XIV","url":"https://www.youtube.com/watch?v=fiXZRgAOCHw&t=300s","verifiedAt":null},{"id":"source-945019fe5d82d809","title":"GDC · Itay Keren — Boss Battle Design Fundamentals and Retrospective","url":"https://www.gdcvault.com/play/1024921/Boss-Up-Boss-Battle-Design","verifiedAt":null},{"id":"source-0b0aa37f1d6edbc8","title":"Xbox Wire — Escape Kuro's Clutches","url":"https://news.xbox.com/en-us/2019/09/20/pre-purchase-ori-and-the-blind-forest-definitive-edition-for-nintendo-switch/","verifiedAt":null},{"id":"source-f4d567dad05103df","title":"Icy Veins — Perfect Alexander and Fate Calibration","url":"https://www.icy-veins.com/ffxiv/the-epic-of-alexander-ultimate-guides-perfect-alexander","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"The player must endure a threat interval before the normal objective resumes."},{"id":"variants","title":"Variants","body":"### How the technique works\n\n<a id=\"boss-survival-phase-rule\"></a>\n\n- The player must endure a threat interval before the normal objective resumes. <a id=\"boss-survival-phase-definition\"></a>"},{"id":"context","title":"Context and limits","body":"A concise reference to all 124 Boss Fight Atlas mechanics across its 14 source sections. Each entry includes a definition, full RU/EN lesson links, game references and further reading retained from the source. Animations and detailed rules remain in the atlas."}],"relations":[],"placements":[{"catalogId":"boss-fight-atlas","id":"boss-survival-phase","title":"Boss fights","url":"https://gamemechanics.pro/en/mechanics/boss-fight-atlas/#boss-survival-phase","categoryIds":["catalog-part-9"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Survival phase","description":"The player must endure a threat interval before the normal objective resumes.","image":{"src":"images/mechanics/boss-final-kx9dptidb-0-1.webp","width":854,"height":480,"game":"Ori and the Blind Forest","sourceUrl":"https://www.youtube.com/watch?v=Kx9DPTIDB_0&t=1s","originalUrl":"https://www.youtube.com/watch?v=Kx9DPTIDB_0","sourceFrameSeconds":1,"credit":"Moon Studios / Xbox Game Studios; gameplay capture by CINEMATIC GAMING","rights":"Game graphics © Moon Studios / Xbox Game Studios. Gameplay recording by CINEMATIC GAMING. Original visible source markings retained. All rights reserved; excluded from portal MIT and CC BY 4.0.","caption":"Ori and the Blind Forest: the final escape route from Kuro","alt":"Ori and the Blind Forest: the final escape route from Kuro","markers":[{"x":42,"y":64,"label":"Survive the route rather than deplete the boss’s health"}]},"tips":["Distinguish surviving from dealing damage and make the phase endpoint clear."],"examples":[{"title":"Ori and the Blind Forest","url":"https://www.youtube.com/watch?v=Kx9DPTIDB_0&t=1s"}]}},"endsAt":null,"provenance":"Editorial reference index based on the 124 public Boss Fight Atlas mechanic pages checked on 2026-10-20. Original concise RU/EN definitions by gamemechanics.pro; source categories, game/boss associations and reference URLs retained from the atlas. Linked materials retain their original rights; references are upstream attributions, not independent verification.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/boss-fight-atlas"}}