{"schemaVersion":1,"record":{"key":"mechanic/boss-fight-atlas--boss-single-shot","type":"mechanic","id":"boss-fight-atlas--boss-single-shot","lang":"en","title":"Single shot","summary":"One projectile creates a single readable threat trajectory.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/boss-fight-atlas--boss-single-shot/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/boss-fight-atlas--boss-single-shot.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/boss-fight-atlas--boss-single-shot.md","aliases":[],"tags":["Boss fights","Projectiles"],"sourceIds":["source-5c73ca789821517c","source-eb6e4c7f131aaf33","source-fa8c1da3e7b691b7","source-063b1bcda230153c","source-33b41db100441349","source-baf38070a8989361","source-16d9c3f2e4287d28","source-e952431353311ff4"],"sources":[{"id":"source-5c73ca789821517c","title":"Boss Fight Atlas: Single shot (RU)","url":"https://polyakovin.github.io/boss-fight-atlas/ru/mechanics/single-shot/","verifiedAt":null},{"id":"source-eb6e4c7f131aaf33","title":"Boss Fight Atlas: Single shot (EN)","url":"https://polyakovin.github.io/boss-fight-atlas/en/mechanics/single-shot/","verifiedAt":null},{"id":"source-fa8c1da3e7b691b7","title":"Hornet Protector · Hollow Knight","url":"https://www.youtube.com/watch?v=rwZmf4u366o&t=276s","verifiedAt":null},{"id":"source-063b1bcda230153c","title":"Wally Warbles · Cuphead","url":"https://www.youtube.com/watch?v=Ol3-4Y0eS9M&t=12s","verifiedAt":null},{"id":"source-33b41db100441349","title":"Phrike · Returnal","url":"https://www.youtube.com/watch?v=L1GZvUb5uoY&t=30s","verifiedAt":null},{"id":"source-baf38070a8989361","title":"Enemy Attacks and Telegraphing · Mike Stout","url":"https://www.gamedeveloper.com/design/enemy-attacks-and-telegraphing","verifiedAt":null},{"id":"source-16d9c3f2e4287d28","title":"Boss Fight Design · GD Creator School","url":"https://www.gdcreatorschool.com/docs/guides/gameplay-2/bossfight-design/","verifiedAt":null},{"id":"source-e952431353311ff4","title":"Cuphead","url":"https://www.youtube.com/watch?v=Ol3-4Y0eS9M&t=22s","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"One projectile creates a single readable threat trajectory."},{"id":"variants","title":"Variants","body":"### How the technique works\n\n<a id=\"boss-single-shot-rule\"></a>\n\n- One projectile creates a single readable threat trajectory. <a id=\"boss-single-shot-definition\"></a>"},{"id":"context","title":"Context and limits","body":"A concise reference to all 124 Boss Fight Atlas mechanics across its 14 source sections. Each entry includes a definition, full RU/EN lesson links, game references and further reading retained from the source. Animations and detailed rules remain in the atlas."}],"relations":[],"placements":[{"catalogId":"boss-fight-atlas","id":"boss-single-shot","title":"Boss fights","url":"https://gamemechanics.pro/en/mechanics/boss-fight-atlas/#boss-single-shot","categoryIds":["catalog-part-2"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Single shot","description":"One projectile creates a single readable threat trajectory.","image":{"src":"images/mechanics/boss-frame-ol3-4y0es9m-22.webp","width":640,"height":360,"game":"Cuphead","sourceUrl":"https://www.youtube.com/watch?v=Ol3-4Y0eS9M&t=22s","originalUrl":"https://www.youtube.com/watch?v=Ol3-4Y0eS9M","sourceFrameSeconds":22,"credit":"Studio MDHR; gameplay capture by LociGuides","rights":"Game graphics © Studio MDHR. Gameplay recording by LociGuides. Visible source markings preserved. All rights reserved; excluded from MIT and CC BY 4.0.","caption":"A large egg is separated from the firing source","alt":"A large egg is separated from the firing source","markers":[{"x":29,"y":72,"label":"A single large projectile crosses the play area"}]},"tips":["Keep a single shot’s speed, size and direction consistent."],"examples":[{"title":"Cuphead","url":"https://www.youtube.com/watch?v=Ol3-4Y0eS9M&t=22s"}]}},"endsAt":null,"provenance":"Editorial reference index based on the 124 public Boss Fight Atlas mechanic pages checked on 2026-10-20. Original concise RU/EN definitions by gamemechanics.pro; source categories, game/boss associations and reference URLs retained from the atlas. Linked materials retain their original rights; references are upstream attributions, not independent verification.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/boss-fight-atlas"}}