{"schemaVersion":1,"record":{"key":"mechanic/boss-fight-atlas--boss-rotating-beams","type":"mechanic","id":"boss-fight-atlas--boss-rotating-beams","lang":"en","title":"Rotating beams","summary":"Several rotating beams create moving safe gaps.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/boss-fight-atlas--boss-rotating-beams/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/boss-fight-atlas--boss-rotating-beams.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/boss-fight-atlas--boss-rotating-beams.md","aliases":[],"tags":["Boss fights","Beams"],"sourceIds":["source-fb782aac9fcabd02","source-58f08389159e5680","source-3d98aa5b859ad11b","source-d88e73d9030adb59","source-8257284e3816dc3e","source-73b3ffc2ba6c4e92","source-945019fe5d82d809","source-96d2fc27ee0fd3c4"],"sources":[{"id":"source-fb782aac9fcabd02","title":"Boss Fight Atlas: Rotating beams (RU)","url":"https://polyakovin.github.io/boss-fight-atlas/ru/mechanics/rotating-beams/","verifiedAt":null},{"id":"source-58f08389159e5680","title":"Boss Fight Atlas: Rotating beams (EN)","url":"https://polyakovin.github.io/boss-fight-atlas/en/mechanics/rotating-beams/","verifiedAt":null},{"id":"source-3d98aa5b859ad11b","title":"Absolute Radiance · Hollow Knight","url":"https://www.youtube.com/watch?v=bgh04-wCRyk&t=20s","verifiedAt":null},{"id":"source-d88e73d9030adb59","title":"Phrike · Returnal","url":"https://www.youtube.com/watch?v=UdBbTMFLFIo&t=32s","verifiedAt":null},{"id":"source-8257284e3816dc3e","title":"Ziva the Engineer · V Rising","url":"https://www.youtube.com/watch?v=2FaqtlB36V8&t=24s","verifiedAt":null},{"id":"source-73b3ffc2ba6c4e92","title":"V Rising developers on Ziva the Engineer · PlayStation Blog","url":"https://blog.playstation.com/2024/06/03/v-rising-devs-deep-drive-into-boss-encounters-coming-to-ps5-june-11/","verifiedAt":null},{"id":"source-945019fe5d82d809","title":"Boss Up: Boss Battle Design · GDC Vault","url":"https://www.gdcvault.com/play/1024921/Boss-Up-Boss-Battle-Design","verifiedAt":null},{"id":"source-96d2fc27ee0fd3c4","title":"Terraria","url":"https://www.youtube.com/watch?v=W28Zd9UtAfA&t=613s","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"Several rotating beams create moving safe gaps."},{"id":"variants","title":"Variants","body":"### How the technique works\n\n<a id=\"boss-rotating-beams-rule\"></a>\n\n- Several rotating beams create moving safe gaps. <a id=\"boss-rotating-beams-definition\"></a>"},{"id":"context","title":"Context and limits","body":"A concise reference to all 124 Boss Fight Atlas mechanics across its 14 source sections. Each entry includes a definition, full RU/EN lesson links, game references and further reading retained from the source. Animations and detailed rules remain in the atlas."}],"relations":[],"placements":[{"catalogId":"boss-fight-atlas","id":"boss-rotating-beams","title":"Boss fights","url":"https://gamemechanics.pro/en/mechanics/boss-fight-atlas/#boss-rotating-beams","categoryIds":["catalog-part-3"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Rotating beams","description":"Several rotating beams create moving safe gaps.","image":{"src":"images/mechanics/boss-final-w28zd9utafa-613.webp","width":640,"height":360,"game":"Terraria","sourceUrl":"https://www.youtube.com/watch?v=W28Zd9UtAfA&t=613s","originalUrl":"https://www.youtube.com/watch?v=W28Zd9UtAfA","sourceFrameSeconds":613,"credit":"Re-Logic; gameplay capture by ChippyGaming","rights":"Game graphics © Re-Logic. Gameplay recording by ChippyGaming. Original visible source markings retained. All rights reserved; excluded from portal MIT and CC BY 4.0.","caption":"Terraria: Empress of Light’s rotating Sun Dance rays","alt":"Terraria: Empress of Light’s rotating Sun Dance rays","markers":[{"x":40,"y":26,"label":"Rays share a center and rotate the safe gaps between them"}]},"tips":["Signal rotation direction and ensure movement speed allows following a safe gap."],"examples":[{"title":"Terraria","url":"https://www.youtube.com/watch?v=W28Zd9UtAfA&t=613s"}]}},"endsAt":null,"provenance":"Editorial reference index based on the 124 public Boss Fight Atlas mechanic pages checked on 2026-10-20. Original concise RU/EN definitions by gamemechanics.pro; source categories, game/boss associations and reference URLs retained from the atlas. Linked materials retain their original rights; references are upstream attributions, not independent verification.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/boss-fight-atlas"}}