{"schemaVersion":1,"record":{"key":"mechanic/boss-fight-atlas--boss-predictive-aiming","type":"mechanic","id":"boss-fight-atlas--boss-predictive-aiming","lang":"en","title":"Predictive aiming","summary":"A shot aims at a moving player's predicted future position.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/boss-fight-atlas--boss-predictive-aiming/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/boss-fight-atlas--boss-predictive-aiming.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/boss-fight-atlas--boss-predictive-aiming.md","aliases":[],"tags":["Boss fights","Targeting and rhythm"],"sourceIds":["source-950ef427f2343f05","source-0d367e1bab727067","source-27457374b3c266b2","source-bb4496dfe128da9c","source-44f3e8a07d207922","source-879bfc6c64d11107","source-bb19a8c403cf478e","source-50a8bb3613b96f32","source-c25b678fa84698f4","source-1286c74655ced475"],"sources":[{"id":"source-950ef427f2343f05","title":"Boss Fight Atlas: Predictive aiming (RU)","url":"https://polyakovin.github.io/boss-fight-atlas/ru/mechanics/predictive-aiming/","verifiedAt":null},{"id":"source-0d367e1bab727067","title":"Boss Fight Atlas: Predictive aiming (EN)","url":"https://polyakovin.github.io/boss-fight-atlas/en/mechanics/predictive-aiming/","verifiedAt":null},{"id":"source-27457374b3c266b2","title":"Squid · Will You Snail?","url":"https://www.youtube.com/watch?v=l3zMXiFZpLw&t=35s","verifiedAt":null},{"id":"source-bb4496dfe128da9c","title":"Sisyphus Prime · ULTRAKILL","url":"https://www.youtube.com/watch?v=kewnvOG3KY8&t=35s","verifiedAt":null},{"id":"source-44f3e8a07d207922","title":"Rhabdom · Saros","url":"https://www.youtube.com/watch?v=gpUCfYwESyM&t=25s","verifiedAt":null},{"id":"source-879bfc6c64d11107","title":"Will You Snail? · developer press kit","url":"https://jonas-tyroller.itch.io/will-you-snail-press-kit","verifiedAt":null},{"id":"source-bb19a8c403cf478e","title":"Official Will You Snail? Wiki · Squid boss","url":"https://willyousnail.wiki.gg/wiki/Squid_(Boss)","verifiedAt":null},{"id":"source-50a8bb3613b96f32","title":"Official ULTRAKILL Wiki · Sisyphus Prime","url":"https://ultrakill.wiki.gg/wiki/Sisyphus_Prime","verifiedAt":null},{"id":"source-c25b678fa84698f4","title":"Saros · Shattered Descent walkthrough","url":"https://intoindiegames.com/walkthroughs/saros-shattered-descent-walkthrough/","verifiedAt":null},{"id":"source-1286c74655ced475","title":"Will You Snail?","url":"https://www.youtube.com/watch?v=l3zMXiFZpLw&t=31s","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"A shot aims at a moving player's predicted future position."},{"id":"variants","title":"Variants","body":"### How the technique works\n\n<a id=\"boss-predictive-aiming-rule\"></a>\n\n- A shot aims at a moving player's predicted future position. <a id=\"boss-predictive-aiming-definition\"></a>"},{"id":"context","title":"Context and limits","body":"A concise reference to all 124 Boss Fight Atlas mechanics across its 14 source sections. Each entry includes a definition, full RU/EN lesson links, game references and further reading retained from the source. Animations and detailed rules remain in the atlas."}],"relations":[],"placements":[{"catalogId":"boss-fight-atlas","id":"boss-predictive-aiming","title":"Boss fights","url":"https://gamemechanics.pro/en/mechanics/boss-fight-atlas/#boss-predictive-aiming","categoryIds":["catalog-part-7"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Predictive aiming","description":"A shot aims at a moving player's predicted future position.","image":{"src":"images/mechanics/boss-final-l3zmxifzplw-31.webp","width":640,"height":360,"game":"Will You Snail?","sourceUrl":"https://www.youtube.com/watch?v=l3zMXiFZpLw&t=31s","originalUrl":"https://www.youtube.com/watch?v=l3zMXiFZpLw","sourceFrameSeconds":31,"credit":"Jonas Tyroller / No Gravity Games; gameplay capture by DevziiePlay","rights":"Game graphics © Jonas Tyroller / No Gravity Games. Gameplay recording by DevziiePlay. Original visible source markings retained. All rights reserved; excluded from portal MIT and CC BY 4.0.","caption":"Will You Snail?: Squid’s attacks anticipate the snail’s movement","alt":"Will You Snail?: Squid’s attacks anticipate the snail’s movement","markers":[{"x":41,"y":41,"label":"Prediction aims the threat toward the player’s expected future position"}]},"tips":["Limit the prediction horizon and allow movement changes after aim locks."],"examples":[{"title":"Will You Snail?","url":"https://www.youtube.com/watch?v=l3zMXiFZpLw&t=31s"}]}},"endsAt":null,"provenance":"Editorial reference index based on the 124 public Boss Fight Atlas mechanic pages checked on 2026-10-20. Original concise RU/EN definitions by gamemechanics.pro; source categories, game/boss associations and reference URLs retained from the atlas. Linked materials retain their original rights; references are upstream attributions, not independent verification.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/boss-fight-atlas"}}