{"schemaVersion":1,"record":{"key":"mechanic/boss-fight-atlas--boss-pacifist-resolution","type":"mechanic","id":"boss-fight-atlas--boss-pacifist-resolution","lang":"en","title":"Pacifist resolution","summary":"A completion condition ends the encounter without killing the opponent.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/boss-fight-atlas--boss-pacifist-resolution/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/boss-fight-atlas--boss-pacifist-resolution.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/boss-fight-atlas--boss-pacifist-resolution.md","aliases":[],"tags":["Boss fights","Encounter goals and vulnerability"],"sourceIds":["source-7ba9137a28d30d27","source-21e1f4cc8dbcce05","source-c57bdaf10d8ad2df","source-05d4ce2af0295e00","source-812694282b3d3c30","source-c151324fe6097460","source-31b5d6a166be2e7c","source-d193b00660b4c961","source-cb638b30d7f6e794","source-70b8c981e2f78590","source-47d88524ff17a3c9"],"sources":[{"id":"source-7ba9137a28d30d27","title":"Boss Fight Atlas: Pacifist resolution (RU)","url":"https://polyakovin.github.io/boss-fight-atlas/ru/mechanics/pacifist-resolution/","verifiedAt":null},{"id":"source-21e1f4cc8dbcce05","title":"Boss Fight Atlas: Pacifist resolution (EN)","url":"https://polyakovin.github.io/boss-fight-atlas/en/mechanics/pacifist-resolution/","verifiedAt":null},{"id":"source-c57bdaf10d8ad2df","title":"Baby Plum · The Binding of Isaac: Repentance","url":"https://www.youtube.com/watch?v=O9LOcrmuM54&t=29s","verifiedAt":null},{"id":"source-05d4ce2af0295e00","title":"Toriel · Undertale","url":"https://www.youtube.com/watch?v=DmC-pihm8YE&t=150s","verifiedAt":null},{"id":"source-812694282b3d3c30","title":"Fajar — The Botanist · Sifu","url":"https://www.youtube.com/watch?v=9QP_MUOgeKY&t=157s","verifiedAt":null},{"id":"source-c151324fe6097460","title":"Boss Up: Boss Battle Design","url":"https://media.gdcvault.com/gdc2018/presentations/Keren_Itay_BossUp.pdf","verifiedAt":null},{"id":"source-31b5d6a166be2e7c","title":"Baby Plum non-damage escape rule — The Binding of Isaac: Rebirth Wiki","url":"https://bindingofisaacrebirth.wiki.gg/wiki/Baby_Plum","verifiedAt":null},{"id":"source-d193b00660b4c961","title":"Toriel in battle — Undertale Wiki","url":"https://undertale.wiki/w/Toriel/In_Battle","verifiedAt":null},{"id":"source-cb638b30d7f6e794","title":"How Sifu's Kung Fu combat works — PlayStation Blog","url":"https://blog.playstation.com/2021/11/18/how-sifus-kung-fu-combat-works/","verifiedAt":null},{"id":"source-70b8c981e2f78590","title":"How to spare bosses in Sifu — GamesRadar+","url":"https://www.gamesradar.com/how-to-spare-bosses-in-sifu/","verifiedAt":null},{"id":"source-47d88524ff17a3c9","title":"The Binding of Isaac: Repentance","url":"https://www.youtube.com/watch?v=O9LOcrmuM54&t=44s","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"A completion condition ends the encounter without killing the opponent."},{"id":"variants","title":"Variants","body":"### How the technique works\n\n<a id=\"boss-pacifist-resolution-rule\"></a>\n\n- A completion condition ends the encounter without killing the opponent. <a id=\"boss-pacifist-resolution-definition\"></a>"},{"id":"context","title":"Context and limits","body":"A concise reference to all 124 Boss Fight Atlas mechanics across its 14 source sections. Each entry includes a definition, full RU/EN lesson links, game references and further reading retained from the source. Animations and detailed rules remain in the atlas."}],"relations":[],"placements":[{"catalogId":"boss-fight-atlas","id":"boss-pacifist-resolution","title":"Boss fights","url":"https://gamemechanics.pro/en/mechanics/boss-fight-atlas/#boss-pacifist-resolution","categoryIds":["catalog-part-11"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Pacifist resolution","description":"A completion condition ends the encounter without killing the opponent.","image":{"src":"images/mechanics/boss-final-o9locrmum54-44.webp","width":640,"height":360,"game":"The Binding of Isaac: Repentance","sourceUrl":"https://www.youtube.com/watch?v=O9LOcrmuM54&t=44s","originalUrl":"https://www.youtube.com/watch?v=O9LOcrmuM54","sourceFrameSeconds":44,"credit":"Nicalis / Edmund McMillen; gameplay capture by Hertz-01","rights":"Game graphics © Nicalis / Edmund McMillen. Gameplay recording by Hertz-01. Original visible source markings retained. All rights reserved; excluded from portal MIT and CC BY 4.0.","caption":"The Binding of Isaac: Plum Flute awarded after Baby Plum leaves peacefully","alt":"The Binding of Isaac: Plum Flute awarded after Baby Plum leaves peacefully","markers":[{"x":48,"y":22,"label":"Plum Flute confirms the outcome earned by waiting without attacking"}]},"tips":["Make the peaceful route discoverable and let players choose it deliberately."],"examples":[{"title":"The Binding of Isaac: Repentance","url":"https://www.youtube.com/watch?v=O9LOcrmuM54&t=44s"}]}},"endsAt":null,"provenance":"Editorial reference index based on the 124 public Boss Fight Atlas mechanic pages checked on 2026-10-20. Original concise RU/EN definitions by gamemechanics.pro; source categories, game/boss associations and reference URLs retained from the atlas. Linked materials retain their original rights; references are upstream attributions, not independent verification.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/boss-fight-atlas"}}