{"schemaVersion":1,"record":{"key":"mechanic/boss-fight-atlas--boss-crossfire","type":"mechanic","id":"boss-fight-atlas--boss-crossfire","lang":"en","title":"Crossfire","summary":"Separated sources create intersecting lines of fire.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/boss-fight-atlas--boss-crossfire/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/boss-fight-atlas--boss-crossfire.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/boss-fight-atlas--boss-crossfire.md","aliases":[],"tags":["Boss fights","Projectiles"],"sourceIds":["source-fe1a1ac39e83155b","source-9921a85fe102585d","source-528f18b3cc06deec","source-bd7f29d88bb94419","source-35138ffd14048792","source-baf38070a8989361","source-945019fe5d82d809","source-9d68d22f192b8621"],"sources":[{"id":"source-fe1a1ac39e83155b","title":"Boss Fight Atlas: Crossfire (RU)","url":"https://polyakovin.github.io/boss-fight-atlas/ru/mechanics/crossfire/","verifiedAt":null},{"id":"source-9921a85fe102585d","title":"Boss Fight Atlas: Crossfire (EN)","url":"https://polyakovin.github.io/boss-fight-atlas/en/mechanics/crossfire/","verifiedAt":null},{"id":"source-528f18b3cc06deec","title":"Mantis Lords · Hollow Knight","url":"https://www.youtube.com/watch?v=VG3h6uVtWyY&t=65s","verifiedAt":null},{"id":"source-bd7f29d88bb94419","title":"Wally Warbles · Cuphead","url":"https://www.youtube.com/watch?v=Ol3-4Y0eS9M&t=58s","verifiedAt":null},{"id":"source-35138ffd14048792","title":"Nemesis · Returnal","url":"https://www.youtube.com/watch?v=J8BTbUNDknI&t=100s","verifiedAt":null},{"id":"source-baf38070a8989361","title":"Enemy Attacks and Telegraphing · Mike Stout","url":"https://www.gamedeveloper.com/design/enemy-attacks-and-telegraphing","verifiedAt":null},{"id":"source-945019fe5d82d809","title":"Boss Up: Boss Battle Design · GDC Vault","url":"https://www.gdcvault.com/play/1024921/Boss-Up-Boss-Battle-Design","verifiedAt":null},{"id":"source-9d68d22f192b8621","title":"Hollow Knight","url":"https://www.youtube.com/watch?v=VG3h6uVtWyY&t=130s","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"Separated sources create intersecting lines of fire."},{"id":"variants","title":"Variants","body":"### How the technique works\n\n<a id=\"boss-crossfire-rule\"></a>\n\n- Separated sources create intersecting lines of fire. <a id=\"boss-crossfire-definition\"></a>"},{"id":"context","title":"Context and limits","body":"A concise reference to all 124 Boss Fight Atlas mechanics across its 14 source sections. Each entry includes a definition, full RU/EN lesson links, game references and further reading retained from the source. Animations and detailed rules remain in the atlas."}],"relations":[],"placements":[{"catalogId":"boss-fight-atlas","id":"boss-crossfire","title":"Boss fights","url":"https://gamemechanics.pro/en/mechanics/boss-fight-atlas/#boss-crossfire","categoryIds":["catalog-part-2"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Crossfire","description":"Separated sources create intersecting lines of fire.","image":{"src":"images/mechanics/boss-frame-vg3h6uvtwyy-130.webp","width":640,"height":360,"game":"Hollow Knight","sourceUrl":"https://www.youtube.com/watch?v=VG3h6uVtWyY&t=130s","originalUrl":"https://www.youtube.com/watch?v=VG3h6uVtWyY","sourceFrameSeconds":130,"credit":"Team Cherry; gameplay capture by FeelTheDango","rights":"Game graphics © Team Cherry. Gameplay recording by FeelTheDango. Visible source markings preserved. All rights reserved; excluded from MIT and CC BY 4.0.","caption":"Blades attack from opposite arena walls","alt":"Blades attack from opposite arena walls","markers":[{"x":10,"y":62,"label":"The left blade moves in from the wall"},{"x":89,"y":62,"label":"The other blade limits escape on the opposite side"}]},"tips":["Show every firing source and test an available response when they overlap."],"examples":[{"title":"Hollow Knight","url":"https://www.youtube.com/watch?v=VG3h6uVtWyY&t=130s"}]}},"endsAt":null,"provenance":"Editorial reference index based on the 124 public Boss Fight Atlas mechanic pages checked on 2026-10-20. Original concise RU/EN definitions by gamemechanics.pro; source categories, game/boss associations and reference URLs retained from the atlas. Linked materials retain their original rights; references are upstream attributions, not independent verification.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/boss-fight-atlas"}}