{"schemaVersion":1,"record":{"key":"mechanic/boss-fight-atlas--boss-counter-stance","type":"mechanic","id":"boss-fight-atlas--boss-counter-stance","lang":"en","title":"Counter stance","summary":"A specified player action against a prepared stance triggers retaliation.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/boss-fight-atlas--boss-counter-stance/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/boss-fight-atlas--boss-counter-stance.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/boss-fight-atlas--boss-counter-stance.md","aliases":[],"tags":["Boss fights","Defense"],"sourceIds":["source-fda599d08f86cec1","source-c090d35f188f4713","source-a04d32a5910d1aa1","source-da7760a9bd196321","source-3566d128b9872ca0","source-f3d368f8b99dca48","source-9878991a933071b8","source-d66dc0b2f36677b9","source-55406b403e28c1fd"],"sources":[{"id":"source-fda599d08f86cec1","title":"Boss Fight Atlas: Counter stance (RU)","url":"https://polyakovin.github.io/boss-fight-atlas/ru/mechanics/counter-stance/","verifiedAt":null},{"id":"source-c090d35f188f4713","title":"Boss Fight Atlas: Counter stance (EN)","url":"https://polyakovin.github.io/boss-fight-atlas/en/mechanics/counter-stance/","verifiedAt":null},{"id":"source-a04d32a5910d1aa1","title":"Lace · Hollow Knight: Silksong","url":"https://www.youtube.com/watch?v=h9qZ4ii8G_I&t=1s","verifiedAt":null},{"id":"source-da7760a9bd196321","title":"Great Shinobi Owl · Sekiro: Shadows Die Twice","url":"https://www.youtube.com/watch?v=P7LUa3DkWV0&t=1s","verifiedAt":null},{"id":"source-3566d128b9872ca0","title":"Genichiro Ashina · Sekiro: Shadows Die Twice","url":"https://www.youtube.com/watch?v=4_TfCUZNyH8&t=64s","verifiedAt":null},{"id":"source-f3d368f8b99dca48","title":"Hollow Knight Wiki · Lace's parry and riposte","url":"https://hollowknight.wiki/w/Lace","verifiedAt":null},{"id":"source-9878991a933071b8","title":"GameWith · Great Shinobi Owl counters player thrusts","url":"https://gamewith.net/sekiro/article/show/8639","verifiedAt":null},{"id":"source-d66dc0b2f36677b9","title":"Jason de Heras · Genichiro deflects and responds to player pressure","url":"https://www.jasondeheras.com/gamedesign","verifiedAt":null},{"id":"source-55406b403e28c1fd","title":"Hollow Knight: Silksong","url":"https://www.youtube.com/watch?v=h9qZ4ii8G_I&t=2s","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"A specified player action against a prepared stance triggers retaliation."},{"id":"variants","title":"Variants","body":"### How the technique works\n\n<a id=\"boss-counter-stance-rule\"></a>\n\n- A specified player action against a prepared stance triggers retaliation. <a id=\"boss-counter-stance-definition\"></a>"},{"id":"context","title":"Context and limits","body":"A concise reference to all 124 Boss Fight Atlas mechanics across its 14 source sections. Each entry includes a definition, full RU/EN lesson links, game references and further reading retained from the source. Animations and detailed rules remain in the atlas."}],"relations":[],"placements":[{"catalogId":"boss-fight-atlas","id":"boss-counter-stance","title":"Boss fights","url":"https://gamemechanics.pro/en/mechanics/boss-fight-atlas/#boss-counter-stance","categoryIds":["catalog-part-8"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Counter stance","description":"A specified player action against a prepared stance triggers retaliation.","image":{"src":"images/mechanics/boss-final-h9qz4ii8g-i-2.webp","width":240,"height":426,"crop":{"x":0,"y":150,"width":240,"height":165},"game":"Hollow Knight: Silksong","sourceUrl":"https://www.youtube.com/watch?v=h9qZ4ii8G_I&t=2s","originalUrl":"https://www.youtube.com/watch?v=h9qZ4ii8G_I","sourceFrameSeconds":2,"credit":"Team Cherry; gameplay capture by No Estus Left","rights":"Game graphics © Team Cherry. Gameplay recording by No Estus Left. Original visible source markings retained. All rights reserved; excluded from portal MIT and CC BY 4.0.","caption":"Silksong: Lace’s stance in a parry-testing clip","alt":"Silksong: Lace’s stance in a parry-testing clip","markers":[{"x":25,"y":63,"label":"Striking Lace’s prepared stance triggers a parry and retaliation"}]},"tips":["Give the stance a distinct silhouette and a clear way to wait it out or bypass it."],"examples":[{"title":"Hollow Knight: Silksong","url":"https://www.youtube.com/watch?v=h9qZ4ii8G_I&t=2s"}]}},"endsAt":null,"provenance":"Editorial reference index based on the 124 public Boss Fight Atlas mechanic pages checked on 2026-10-20. Original concise RU/EN definitions by gamemechanics.pro; source categories, game/boss associations and reference URLs retained from the atlas. Linked materials retain their original rights; references are upstream attributions, not independent verification.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/boss-fight-atlas"}}