{"schemaVersion":1,"record":{"key":"mechanic/boss-fight-atlas--boss-attack-combination","type":"mechanic","id":"boss-fight-atlas--boss-attack-combination","lang":"en","title":"Attack combination","summary":"Linked attacks form a sequence with shared timing and transitions.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/boss-fight-atlas--boss-attack-combination/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/boss-fight-atlas--boss-attack-combination.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/boss-fight-atlas--boss-attack-combination.md","aliases":[],"tags":["Boss fights","Targeting and rhythm"],"sourceIds":["source-94efb6b8dd7ee3c3","source-57195c598c7b657d","source-b8b3642c9d7ab75c","source-66de608faedfd362","source-fe1d941d246fcb74","source-945019fe5d82d809","source-2018a5f501535d35"],"sources":[{"id":"source-94efb6b8dd7ee3c3","title":"Boss Fight Atlas: Attack combination (RU)","url":"https://polyakovin.github.io/boss-fight-atlas/ru/mechanics/attack-combination/","verifiedAt":null},{"id":"source-57195c598c7b657d","title":"Boss Fight Atlas: Attack combination (EN)","url":"https://polyakovin.github.io/boss-fight-atlas/en/mechanics/attack-combination/","verifiedAt":null},{"id":"source-b8b3642c9d7ab75c","title":"Mantis Lords · Hollow Knight","url":"https://www.youtube.com/watch?v=VG3h6uVtWyY&t=19s","verifiedAt":null},{"id":"source-66de608faedfd362","title":"Corrupted Monk · Sekiro: Shadows Die Twice","url":"https://www.youtube.com/watch?v=bSI6RWT8WUw&t=5s","verifiedAt":null},{"id":"source-fe1d941d246fcb74","title":"Godfrey, First Elden Lord · Elden Ring","url":"https://www.youtube.com/watch?v=U2jd1fqLpsE&t=180s","verifiedAt":null},{"id":"source-945019fe5d82d809","title":"Boss Up: Boss Battle Design · GDC Vault","url":"https://www.gdcvault.com/play/1024921/Boss-Up-Boss-Battle-Design","verifiedAt":null},{"id":"source-2018a5f501535d35","title":"Dark Souls III","url":"https://www.youtube.com/watch?v=vCWh1bhHNKo&t=182s","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"Linked attacks form a sequence with shared timing and transitions."},{"id":"variants","title":"Variants","body":"### How the technique works\n\n<a id=\"boss-attack-combination-rule\"></a>\n\n- Linked attacks form a sequence with shared timing and transitions. <a id=\"boss-attack-combination-definition\"></a>"},{"id":"context","title":"Context and limits","body":"A concise reference to all 124 Boss Fight Atlas mechanics across its 14 source sections. Each entry includes a definition, full RU/EN lesson links, game references and further reading retained from the source. Animations and detailed rules remain in the atlas."}],"relations":[],"placements":[{"catalogId":"boss-fight-atlas","id":"boss-attack-combination","title":"Boss fights","url":"https://gamemechanics.pro/en/mechanics/boss-fight-atlas/#boss-attack-combination","categoryIds":["catalog-part-7"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Attack combination","description":"Linked attacks form a sequence with shared timing and transitions.","image":{"src":"images/mechanics/boss-frame-vcwh1bhhnko-182.webp","width":640,"height":360,"game":"Dark Souls III","sourceUrl":"https://www.youtube.com/watch?v=vCWh1bhHNKo&t=182s","originalUrl":"https://www.youtube.com/watch?v=vCWh1bhHNKo","sourceFrameSeconds":182,"credit":"FromSoftware / Bandai Namco Entertainment; gameplay capture by Shirrako","rights":"Game graphics © FromSoftware / Bandai Namco Entertainment. Gameplay recording by Shirrako. Visible source markings preserved. All rights reserved; excluded from MIT and CC BY 4.0.","caption":"Dark Souls III: the Dancer links sweeping strikes into a combination","alt":"Dark Souls III: the Dancer links sweeping strikes into a combination","markers":[{"x":65,"y":64,"label":"A blade follows an arc beside the boss’s body"}]},"tips":["Signal the next strike in the sequence and preserve a distinct pause when it ends."],"examples":[{"title":"Dark Souls III","url":"https://www.youtube.com/watch?v=vCWh1bhHNKo&t=182s"}]}},"endsAt":null,"provenance":"Editorial reference index based on the 124 public Boss Fight Atlas mechanic pages checked on 2026-10-20. Original concise RU/EN definitions by gamemechanics.pro; source categories, game/boss associations and reference URLs retained from the atlas. Linked materials retain their original rights; references are upstream attributions, not independent verification.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/boss-fight-atlas"}}