{"schemaVersion":1,"record":{"key":"mechanic/boss-fight-atlas--boss-action-reactive-punish","type":"mechanic","id":"boss-fight-atlas--boss-action-reactive-punish","lang":"en","title":"Action-reactive punish","summary":"A committed player action triggers a specified boss response.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/boss-fight-atlas--boss-action-reactive-punish/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/boss-fight-atlas--boss-action-reactive-punish.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/boss-fight-atlas--boss-action-reactive-punish.md","aliases":[],"tags":["Boss fights","States, resources, and scaling"],"sourceIds":["source-550fe75f70cfda2e","source-ed822019ad9c4bc3","source-2f23479782cbb4ef","source-d035dcbc42c1222a","source-42c7336cf8c5d022","source-316f9c6e2e775d1c","source-630a8aab3b66516e","source-8dde675fc9b56d04","source-e583180af231bc4a","source-45c2f9192a3f42dc"],"sources":[{"id":"source-550fe75f70cfda2e","title":"Boss Fight Atlas: Action-reactive punish (RU)","url":"https://polyakovin.github.io/boss-fight-atlas/ru/mechanics/action-reactive-punish/","verifiedAt":null},{"id":"source-ed822019ad9c4bc3","title":"Boss Fight Atlas: Action-reactive punish (EN)","url":"https://polyakovin.github.io/boss-fight-atlas/en/mechanics/action-reactive-punish/","verifiedAt":null},{"id":"source-2f23479782cbb4ef","title":"Troupe Master Grimm · Hollow Knight","url":"https://www.youtube.com/watch?v=C0RAdZRdaQs&t=1s","verifiedAt":null},{"id":"source-d035dcbc42c1222a","title":"Genichiro Ashina · Sekiro: Shadows Die Twice","url":"https://www.youtube.com/watch?v=EhUX_8nOEZM&t=1s","verifiedAt":null},{"id":"source-42c7336cf8c5d022","title":"Godskin Apostle · Elden Ring","url":"https://www.youtube.com/watch?v=ECxw5yI9iSY&t=1s","verifiedAt":null},{"id":"source-316f9c6e2e775d1c","title":"Troupe Master Grimm — Hollow Knight Wiki","url":"https://hollowknight.wiki/w/Grimm","verifiedAt":null},{"id":"source-630a8aab3b66516e","title":"Genichiro, Way of Tomoe boss guide — GameSpot","url":"https://www.gamespot.com/articles/sekiro-genichiro-way-of-tomoe-boss-battle-guide-ho/1100-6465884/","verifiedAt":null},{"id":"source-8dde675fc9b56d04","title":"How to Beat the Godskin Apostle — EIP Gaming","url":"https://eip.gg/elden-ring/guides/how-to-beat-the-godskin-apostle/","verifiedAt":null},{"id":"source-e583180af231bc4a","title":"Why Elden Ring enemies react when you heal — GamesRadar+","url":"https://www.gamesradar.com/heres-why-elden-ring-enemies-stab-you-every-time-you-try-to-heal/","verifiedAt":null},{"id":"source-45c2f9192a3f42dc","title":"Hollow Knight","url":"https://www.youtube.com/watch?v=C0RAdZRdaQs&t=0.5s","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"A committed player action triggers a specified boss response."},{"id":"variants","title":"Variants","body":"### How the technique works\n\n<a id=\"boss-action-reactive-punish-rule\"></a>\n\n- A committed player action triggers a specified boss response. <a id=\"boss-action-reactive-punish-definition\"></a>"},{"id":"context","title":"Context and limits","body":"A concise reference to all 124 Boss Fight Atlas mechanics across its 14 source sections. Each entry includes a definition, full RU/EN lesson links, game references and further reading retained from the source. Animations and detailed rules remain in the atlas."}],"relations":[],"placements":[{"catalogId":"boss-fight-atlas","id":"boss-action-reactive-punish","title":"Boss fights","url":"https://gamemechanics.pro/en/mechanics/boss-fight-atlas/#boss-action-reactive-punish","categoryIds":["catalog-part-12"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Action-reactive punish","description":"A committed player action triggers a specified boss response.","image":{"src":"images/mechanics/boss-final-c0radzrdaqs-0p5.webp","width":640,"height":360,"game":"Hollow Knight","sourceUrl":"https://www.youtube.com/watch?v=C0RAdZRdaQs&t=0.5s","originalUrl":"https://www.youtube.com/watch?v=C0RAdZRdaQs","sourceFrameSeconds":0.5,"credit":"Team Cherry; gameplay capture by Sheriff","rights":"Game graphics © Team Cherry. Gameplay recording by Sheriff. Original visible source markings retained. All rights reserved; excluded from portal MIT and CC BY 4.0.","caption":"Hollow Knight: Grimm’s greeting has a specific response to being struck","alt":"Hollow Knight: Grimm’s greeting has a specific response to being struck","markers":[{"x":70,"y":57,"label":"Striking during the greeting immediately provokes the fireball attack"}]},"tips":["Tie the response to a specific player action and make that causal link recognizable."],"examples":[{"title":"Hollow Knight","url":"https://www.youtube.com/watch?v=C0RAdZRdaQs&t=0.5s"}]}},"endsAt":null,"provenance":"Editorial reference index based on the 124 public Boss Fight Atlas mechanic pages checked on 2026-10-20. Original concise RU/EN definitions by gamemechanics.pro; source categories, game/boss associations and reference URLs retained from the atlas. 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