{"schemaVersion":1,"record":{"key":"mechanic/activity-simulators--t128","type":"mechanic","id":"activity-simulators--t128","lang":"en","title":"Cooking, recipes and kitchen work","summary":"Kitchens transform ingredients into orders through dependent steps, requiring aligned component readiness and workstation availability.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/en/knowledge/mechanic/activity-simulators--t128/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/mechanic/activity-simulators--t128.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/mechanic/activity-simulators--t128.md","aliases":[],"tags":["Activity and profession simulators","Mechanics and variants"],"sourceIds":["source-3817d420df0baa92","source-7912c3939a369c5f"],"sources":[{"id":"source-3817d420df0baa92","title":"Robert Nystrom: State","url":"https://github.com/munificent/game-programming-patterns/blob/master/book/state.markdown","verifiedAt":null},{"id":"source-7912c3939a369c5f","title":"Overcooked! 2","url":"https://store.steampowered.com/app/728880/","verifiedAt":null}],"sections":[{"id":"principle","title":"How it works","body":"Kitchens transform ingredients into orders through dependent steps, requiring aligned component readiness and workstation availability."},{"id":"variants","title":"Variants","body":"### Mechanic variants\n\n<a id=\"t128-variants\"></a>\n\n- Preparation reduces work after an order arrives. <a id=\"t128-v1\"></a>\n- Heating requires deciding when to stop. <a id=\"t128-v2\"></a>\n- Assembly combines components at suitable readiness. <a id=\"t128-v3\"></a>\n- Dirty stations create a cleaning task. <a id=\"t128-v4\"></a>"},{"id":"example","title":"Design example","body":"Side dishes are prepared while a limited stove cooks the next order's main dish.\n\nPrototype check: Test operation order and waiting-related quality loss with clear explanations for spoiled game dishes."},{"id":"context","title":"Context and limits","body":"Activity simulators turn observation, operation sequences and limited tools into a testable work task. Each overview separates player actions, state changes and alternative rules. Examples are hypothetical design scenarios, not claims about a named game. A prototype check states an observable question for the next iteration. Existing detailed references remain separately linked from the direction map."}],"relations":[{"type":"uses","direction":"outgoing","label":"Sources in the selection","key":"resource/state-pattern","title":"State: Game Programming Patterns","url":"https://gamemechanics.pro/en/resources/#resource-state-pattern","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/resource/state-pattern.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/resource/state-pattern.md"}],"placements":[{"catalogId":"activity-simulators","id":"t128","title":"Activity and profession simulators","url":"https://gamemechanics.pro/en/mechanics/activity-simulators/#t128","categoryIds":["mechanics"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Cooking, recipes and kitchen work","description":"Kitchens transform ingredients into orders through dependent steps, requiring aligned component readiness and workstation availability.","image":{"src":"images/mechanics/strategy-overcooked2-08.webp","width":1440,"height":810,"game":"Overcooked! 2","sourceUrl":"https://store.steampowered.com/app/728880/","originalUrl":"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/728880/ss_a87a245229d8196f25301685d991467412e9fef8.1920x1080.jpg?t=1789548883","credit":"Ghost Town Games Ltd. / Team17 / Team17","rights":"© Ghost Town Games Ltd. / Team17 / Team17. All rights reserved.","caption":"Orders, workstations and a shared kitchen timer","alt":"Orders, workstations and a shared kitchen timer","markers":[{"x":13,"y":7,"label":"Orders show required dishes and ingredients"},{"x":48,"y":34,"label":"Stoves and plates form a preparation chain"}]},"tips":["Make recipe dependencies and workstation availability visible to the whole team."],"examples":[{"title":"Overcooked! 2","url":"https://store.steampowered.com/app/728880/"}]}},"endsAt":null,"provenance":"Original bilingual editorial overviews authored for gamemechanics.pro on 2026-10-20 and reviewed on 2026-10-21. Scenarios are hypothetical design examples; prototype checks describe work to perform, not completed playtests. Primary sources support the stated techniques and implementation context, not every proposed variant.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/activity-simulators"}}