{"schemaVersion":1,"record":{"key":"lens/schell-031","type":"lens","id":"schell-031","lang":"en","title":"Action","summary":"Distinguish available commands from the strategies they enable.","updatedAt":"2026-10-10","status":"active","url":"https://gamemechanics.pro/en/knowledge/lens/schell-031/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/lens/schell-031.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/lens/schell-031.md","aliases":["Action","31"],"tags":["Rules and systems"],"sourceIds":["source-a5287443699910bb","source-f546a7168effffbb"],"sources":[{"id":"source-a5287443699910bb","title":"Schell: 113 second-edition lenses","url":"https://schellgames.com/art-of-game-design","verifiedAt":null},{"id":"source-f546a7168effffbb","title":"Action","url":"https://deck.artofgamedesign.com/","verifiedAt":null}],"sections":[{"id":"principle","title":"Principle","body":"Distinguish available commands from the strategies they enable."},{"id":"checks","title":"Review questions","body":"- What can the player do, and what decisions emerge from combining actions?\n- Which action is rarely used, and why is it still needed?"},{"id":"attribution","title":"Attribution and limits","body":"Jesse Schell · Schell: 113 second-edition lenses\n\nThe concise explanations and review questions are original gamemechanics.pro wording. This is an independent reference, not a translation of the cards or a substitute for the book. Names, concepts and external material remain their authors’ work."}],"relations":[{"type":"reviews","direction":"incoming","label":"Apply this lens","key":"lesson/npc-action-selection","title":"How an NPC selects an action","url":"https://gamemechanics.pro/en/lessons/npc-action-selection/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/lesson/npc-action-selection.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/lesson/npc-action-selection.md"},{"type":"reviews","direction":"incoming","label":"Apply this lens","key":"path/npc-behavior","title":"NPC behavior","url":"https://gamemechanics.pro/en/learn/npc-behavior/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/en/path/npc-behavior.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/en/path/npc-behavior.md"}],"placements":[{"title":"In the original collection","url":"https://gamemechanics.pro/en/lenses/#schell-031"}],"supersededBy":[],"attributes":{"number":"31","theme":"rules","author":"Jesse Schell","originalTitle":"Action","referenceUrl":"https://deck.artofgamedesign.com/"},"endsAt":null,"provenance":"Original editorial explanations and review questions based on the user-selected Schell notes and attributed primary references. External concepts and source material retain their rights.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors"}}